First prototype
Multi-Tasking » Devlog
Hello you lost reader,
This prototype is the occasion for me to try Godot 4 and implement some funny ideas I have for that kind of typing game.
The vision for the gameplay, as the name states, is to provide a overwehlming multi-tasking experience.
For now I'm using the amazing Tech Dungeon Roguelike assets <3
I'm not sure yet if the player character is useful or not, but it's an excuse to get the terrain moving, otherwise, if we just prevent the enemies from, say, entering our base, the game would feel way more static.
I plan to implement a few things:
- Game design
- Difficulty progression with shorter enemy spawn, increased speed and possibly longer sequences
- Background change on landmark (X enemies killed)
- More sequence types:
- Clickable button
- Random short strings
- Game feel
- Shoot animation
- Smooth UI animation and information (combo names for x5 x10 etc..)
C U
Files
Runner.zip Play in browser
Feb 09, 2024
Multi-Tasking
A game about doing multiple things at the same time
More posts
- End of this projectFeb 25, 2024
- Implementing more stuffFeb 20, 2024
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